Splash vs Single-Target Defenses in Tower Rush
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Your defensive structure acts as the anchor of your entire strategy, dictating exactly what types of enemy pushes you can comfortably survive.

If you bring a single-target tower to a match against a swarm-heavy bait deck, you will be utterly annihilated.
High DPS Defenses
Single-target defenses, such as the Inferno Tower or the Cannon, are designed specifically to deal with massive, high-hitpoint threats.

A single-target tower will waste its massive damage output slowly killing one skeleton at a time, allowing the main enemy tank to slip by completely unharmed.
Have a zap or log ready to clear swarms instantly.Placement is critical against tanks.Beware of enemy stun spells. Clearing the Horde
Conversely, splash damage buildings, such as the Bomb Tower, are designed to obliterate massive groups of low-hitpoint enemies instantly.

If a heavy tank locks onto a Bomb Tower, the building will barely scratch the tank's armor before crumbling into dust.
Defense CategoryOptimal Use CaseBiggest WeaknessHigh DPS BuildingGolem, Giant, Lava Hound, Mega KnightSkeleton Army, Minion Horde, Goblin GangSplash Damage (e.g. When you loved this information and you would love to receive details with regards to tower rush i implore you to visit our own page. , Bomb Tower)Massive ground swarms, bridge spam, bait decksLacks the raw damage to stop a massive push The Hybrid Approach and Deck Synergy
If you already run three area-of-effect spells, you probably do not need a splash damage building; take a single-target killer instead.

Do not be afraid to switch your defensive building if you notice a sudden shift in the daily ladder meta.