Building a Spawner Deck in Tower Rush
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A perfectly constructed Spawner deck abandons the traditional concept of 'pushes' and instead relies on creating a relentless, automated engine of infinite pressure.

This article details the absolute best cards and strategies required to build the ultimate, unbreakable Spawner deck.
The Foundation of the City
A true Spawner deck typically utilizes two or three distinct spawning buildings, each serving a different tactical purpose in the overall engine.

The Barbarian Hut is the heavy investment (often costing 7 elixir) and is usually played only in double elixir; it acts as an immovable defensive wall while generating massive, high-health pressure.
It is too expensive and leaves you instantly vulnerable to a fast opposite-lane rush.Protect your buildings at all costs.Stagger the spawn timers. Defensive Synergy and Spell Baiting
Because your buildings cost so much elixir, you must fill the rest of your deck with incredibly efficient, cheap defensive support units.

You also need a heavy spell of your own (usually Poison or Fireball) to destroy the opponent's defensive units that get stuck trying to clear your massive swarms.
Secondary UnitStrategic FitFlying MachineSits safely behind the river, immune to ground units, forcing the opponent to use spells on it instead of the hutsMother WitchTurns enemy defensive swarms into your own offensive hogs, creating pure, unmanageable chaos on the board The Slow Crush
You are daring the opponent to break through an infinite wall of meat shields.

They will run out of spells long before you run out of troops.

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